A collaborative project in 2021. 
In a lonely city, two artists who work alone are inspired by each other’s artworks.
Lee sculpts in driftwood in a shared studio space at night. Ora builds sculptures from scrap metal by day.
Our two protagonists never meet, but their works inspire each other to connect.

ASSET BREAKDOWN
One of the main characters in Apart. 
Character design was made by Edgar Hirai, the model was made by Daniel Mitchell and John Li. 
Concept art produced by colleague Edgar Hirai:
The facial blend shapes we have are generated from Advanced Skeleton, and I was assigned to rework some of them:
More folds were sculpted on the shirt and vest in Zbrush. This mesh was made for the surfacing artist to bake a displacement map for extra details: 

One of the wood sculptures from Apart. 
Concept art made by Nieminy Nian, I was responsible for the modelling. The UV was cut by Jasper Goodrich, who also surfaced this sculpture.
Concept art made by my colleague Nieminy Nian:

One of the wood sculptures from Apart. 
Concept art made by Nieminy Nian, I was responsible for the modelling. The UV was cut by Jasper Goodrich, who also surfaced this sculpture.
Concept art produced by my colleague Nieminy Nian:

One of the metal sculptures from Apart. 
Concept art made by Nieminy Nian, I was responsible for the modelling. 
Concept art made by Nieminy Nian:

One of the metal sculptures from Apart. 
Concept art made by Nieminy Nian, I was responsible for the modelling. 
Concept art made by Nieminy Nian:
Back to Top