Biography
I am a 3D artist based in Sydney, Australia.
I specialise in stylized 3D assets and have experience working on animated series and TV commercials. I’ve worked for major Australian production houses like Flying Bark Production and contributed to What If…? Season 2 commissioned by Marvel Studios.
I’m proficient in Maya, ZBrush, Substance Painter, and Katana, and I’m familiar with ShotGrid. My skills cover the full production workflow, including sculpting, modelling, texturing/surfacing, and look development. I can effectively translate concepts from 2D to 3D with an artistic eye. My strong background in 2D also allows me to create fully hand-painted textures.
I value communication and collaboration, ensuring that my work meets the needs of all departments down the pipeline. I’m motivated and experienced in handling complex client feedback.
Please feel free to reach me anytime. I would love to discuss how I can contribute to your team!
Honours and Awards
Apart (a collaborative animated short film) won the Special Merit award in the Australian Effect and Animation Festival 2022 (short film category)
D.R.E.W (a collaborative looping animation) won the Bronze award in the Australian Effect and Animation Festival 2022 (student category)
Odd Numbers (a collaborative motion graphic piece) was displayed in public at the Sydney Fringe Festival 2018 and Vivid Sydney 2019.
Down the Rabbit Hole (a collaborative animated short film) is the winner of ‘The Diversity Award' in Microfix Film Festival 2019.
Work Experience
Junior Surfacing Artist (Full-time Employment)
Flying Bark Productions, Australia
Animated TV Series
October 2023 - Present, On-site
Junior Modelling Artist (Full-time Employment)
Flying Bark Productions, Australia
What If...? Season 2, Marvel Studio Animated TV Series
June 2022 - December 2022, On-site
Modelling and Texturing Artist (Freelance)
Yukfoo Animation, Australia
Animated TV Commercial
April 2022 - May 2022, Remote
Specialties
-3D Modelling in Maya
-Sculpting in Zbrush
-Stylised procedural texture in Substance Painter
-Fully hand-painted texture in 3D Coat
-Look Development in Katana
Software Skills
Adobe PS/AE/PR, Adobe Substance 3D Painter, 3D Coat
Maya, Blender, Zbrush
Foundry Katana
Marvelous Designer
Marmoset Toolbag
Autodesk Shot Grid (USD pipeline)
Arnold, Renderman, Redshift, Eevee, Cycles
Toon Boom Harmony
References
Sean Pow
Asset Supervisor
Flying Bark Productions
Contact available on request
Angela Sae-Lam
Modelling Artist
Flying Bark Productions
Contact available on request
Education
Master of Animation and Visualisation
University of Technology, Sydney (Animal Logic Academy)
Australia, 2021 - 2021
Bachelor of Design in Animation
University of Technology, Sydney
Australia, 2018 - 2020
Diploma of Design
University of Technology, Sydney
Australia, 2017
Higher School Certificate
The Jannali High School
Australia, 2014 - 2016